# Simon Adamcik > Simon Adamcik is an independent designer and developer in Slovakia, building thoughtful identities, products, apps and interactive 3D websites. Simon Adamcik is an independent designer & developer (based in Slovakia). He works across Strategy, Art direction, Product design, Front-end development, Creative coding / WebGL. The portfolio itself is built with Nuxt, three.js and WebGPU, and includes a collection of interactive 3D experiments. ## Selected work - [Legit](https://legit.simon-studio.cc): An iOS app that tells you if something is safe. Paste a message or drop in a screenshot and get a clear answer. (iOS app, 2026) - [Synthy](https://synthy.simon-studio.cc): A macOS studio for game and video sound effects. Design any sound from layers or a node graph, then export it. (macOS app, 2026) - [Orbit](https://orbit.simon-studio.cc): A macOS app that gives your local dev servers clean .local domains with HTTPS. (macOS app, 2026) ## Experiments - [All experiments](https://simon-studio.cc/experiments): interactive 3D and browser experiments, ordered from most to least entertaining. - [Retro desktop](https://simon-studio.cc/experiments/retro-desktop): An old CRT in a dark room, still running. Sit down and use SimonOS 98: draggable windows, a Start menu, Notepad, Paint and a fully playable Minesweeper, all real HTML on a 3D screen. Built with CSS 3D, HTML on 3D, three.js, WebGPU. - [Digital rain](https://simon-studio.cc/experiments/digital-rain): Walk through an endless city made of falling code while agents hunt you through the streets. Bullet time all but stops the rain, a click sends a wave through the code, and you can write your own words onto the walls. Built with First person, Shaders, three.js, WebGPU. - [Way out](https://simon-studio.cc/experiments/way-out): Five worlds, each with several objects and only one real door. Walk up, turn them, and look through: the real door is a true window into the next world. Step through, world after world, until you find your way out. Built with Portals, Render targets, three.js, WebGPU. - [Galaxy, interrupted](https://simon-studio.cc/experiments/galaxy): A spiral galaxy of 300,000 stars simulated on the GPU. Hold to grow a black hole, drag it through the arms, and throw it into orbit to tear the galaxy apart. Built with WebGPU compute, Physics, three.js, Interactive. - [Tesseract](https://simon-studio.cc/experiments/tesseract): A glass four-dimensional cube folding through itself. Fly into its heart and it becomes the whole space: hypercubes forever, in every direction, threaded with glowing strings. Built with 4D geometry, First person, three.js, WebGPU. - [Engraved hamlet](https://simon-studio.cc/experiments/engraved-hamlet): A first-person revolver shooting match in a 1764 hamlet drawn as a living engraving: bottles, iron plates and pop-up outlaws, in hatched ink on yellowed paper. Built with First-person game, Hatching, three.js, WebGPU. - [Fluid particle text](https://simon-studio.cc/experiments/particle-text): A short sequence of lines made of particles on a glass pane, each behaving like what it says: gentle, sharp, drifting, landing. Stir them with the cursor, and write your own line to see it take shape. Built with HTML-in-Canvas, Stable fluids, three.js, WebGPU. - [Wet ink](https://simon-studio.cc/experiments/wet-ink): A real, live HTML page drawn into a canvas with Chrome's HTML-in-Canvas API. Scroll it and the ink runs: it drags into uneven streaks behind everything that moves, then dries back to crisp type. Built with HTML-in-Canvas, Shaders, WebGPU, Chrome flag. - [Collatz coral](https://simon-studio.cc/experiments/collatz-coral): Every number from 1 to 8,000 traced back to 1 by an unsolved maths problem, bending one way on even steps and the other on odd. It grows into seaweed that sways with the cursor. Built with Mathematics, Generative, three.js, WebGPU. - [HTML-in-Canvas box](https://simon-studio.cc/experiments/html-in-canvas): Live, selectable HTML painted onto a 3D box with WebGPU. Glass pillars rise under the cursor, and the box tilts away where you press it. Built with HTML-in-Canvas, three.js, WebGPU, Chrome flag. ## Contact - Email: hello@simon-studio.cc - Support: [Support me on Ko-fi](https://ko-fi.com/simonadamcik) - Website: https://simon-studio.cc